Dottler

Dottler
Radome Pokémon
It barely moves, but it’s still alive. Hiding in its shell without food or water seems to have awakened its psychic powers.
Dottler is No. 0825 in the National Pokédex and is listed here as a Bug and Psychic-type Radome Pokémon. It barely moves, but it’s still alive. Hiding in its shell without food or water seems to have awakened its psychic powers. This page brings together its key game data, including typing, abilities, base stats, evolution details, forms, Pokédex entries and moves, so it can be used as a quick reference before building out a deeper guide.
Dottler first belongs to Generation Viii. Dottler does not have a longer evolution chain recorded in the current local data. Its strongest listed base stat is Special Defense, which helps show where it naturally fits when comparing Pokémon by role. Its abilities can include Swarm, Compound Eyes and Telepathy, giving players useful options when comparing forms, movesets and team roles. The sections below are generated from the local Pokémon database and can be expanded later with matchup advice, best games to use it in, notable appearances and more detailed strategy notes.
Dottler at a glance
- Type
- BUGPSYCHIC
- Weak to
- FIRE2×BUG2×ROCK2×GHOST2×DARK2×
- Best base stat
- Special Defense — 90
- Abilities
- Swarm, Compound Eyes, Telepathy (Hidden)
- Next evolution
- Orbeetle — Level 30
- Height
- 0.4 m
- Weight
- 19.5 kg
- Generation
- Generation Viii
- Growth rate
- Medium
- Capture rate
- 120
- Base happiness
- 50
Type effectiveness
Damage taken when Dottler is hit by each type:
Weak to
Resists
Strongly resists
Based on Bug / Psychic typing. Abilities may modify these matchups.
