Lanturn

Lanturn official artwork
#0171

Lanturn

Light Pokémon

WATERELECTRIC

The light it emits is so bright that it can illuminate the sea’s surface from a depth of over three miles.

Lanturn is No. 0171 in the National Pokédex and is listed here as a Water and Electric-type Light Pokémon. The light it emits is so bright that it can illuminate the sea’s surface from a depth of over three miles. This page brings together its key game data, including typing, abilities, base stats, evolution details, forms, Pokédex entries and moves, so it can be used as a quick reference before building out a deeper guide.

Lanturn first belongs to Generation Ii. Lanturn does not have a longer evolution chain recorded in the current local data. Its strongest listed base stat is Hp, which helps show where it naturally fits when comparing Pokémon by role. Its abilities can include Volt Absorb, Illuminate and Water Absorb, giving players useful options when comparing forms, movesets and team roles. The sections below are generated from the local Pokémon database and can be expanded later with matchup advice, best games to use it in, notable appearances and more detailed strategy notes.

Lanturn at a glance

Type
WATERELECTRIC
Weak to
GRASSGROUND
Best base stat
Hp — 125
Abilities
Volt Absorb, Illuminate, Water Absorb (Hidden)
Evolution
Final stage or no evolution data
Height
1.2 m
Weight
22.5 kg
Generation
Generation Ii
Growth rate
Slow
Capture rate
75
Base happiness
70

Base stats

Hp125
Attack58
Defense58
Special Attack76
Special Defense76
Speed67
Total460

Type effectiveness

Damage taken when Lanturn is hit by each type:

Weak to

GRASSGROUND

Resists

FIRE½×WATER½×ICE½×FLYING½×

Strongly resists

STEEL¼×

Based on Water / Electric typing. Abilities may modify these matchups.

Evolution family

Selected game context

Pokémon Gold and Silver

Pokédex entries

GameEntry
Gold

The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.

Silver

It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.

Level-up moves

LevelMoveTypePowerAccuracy
1BubbleWATER40100
1SupersonicNORMAL55
1Thunder WaveELECTRIC90
13FlailNORMAL100
17Water GunWATER40100
25SparkELECTRIC65100
33Confuse RayGHOST100
45Take DownNORMAL9085
53Hydro PumpWATER11080