Malamar

Malamar
Overturning Pokémon
Gazing at its luminescent spots will quickly induce a hypnotic state, putting the observer under Malamar’s control.
Malamar is No. 0687 in the National Pokédex and is listed here as a Dark and Psychic-type Overturning Pokémon. Gazing at its luminescent spots will quickly induce a hypnotic state, putting the observer under Malamar’s control. This page brings together its key game data, including typing, abilities, base stats, evolution details, forms, Pokédex entries and moves, so it can be used as a quick reference before building out a deeper guide.
Malamar first belongs to Generation Vi. Malamar does not have a longer evolution chain recorded in the current local data. Its strongest listed base stat is Attack, which helps show where it naturally fits when comparing Pokémon by role. Its abilities can include Contrary, Suction Cups and Infiltrator, giving players useful options when comparing forms, movesets and team roles. The sections below are generated from the local Pokémon database and can be expanded later with matchup advice, best games to use it in, notable appearances and more detailed strategy notes.
Malamar at a glance
- Type
- DARKPSYCHIC
- Weak to
- BUG4×FAIRY2×
- Best base stat
- Attack — 92
- Abilities
- Contrary, Suction Cups, Infiltrator (Hidden)
- Evolution
- Final stage or no evolution data
- Height
- 1.5 m
- Weight
- 47.0 kg
- Generation
- Generation Vi
- Growth rate
- Medium
- Capture rate
- 80
- Base happiness
- 70
Type effectiveness
Damage taken when Malamar is hit by each type:
Very weak to
Weak to
Immune to
Based on Dark / Psychic typing. Abilities may modify these matchups.
