Malamar

Malamar official artwork
#0687

Malamar

Overturning Pokémon

DARKPSYCHIC

Gazing at its luminescent spots will quickly induce a hypnotic state, putting the observer under Malamar’s control.

Malamar is No. 0687 in the National Pokédex and is listed here as a Dark and Psychic-type Overturning Pokémon. Gazing at its luminescent spots will quickly induce a hypnotic state, putting the observer under Malamar’s control. This page brings together its key game data, including typing, abilities, base stats, evolution details, forms, Pokédex entries and moves, so it can be used as a quick reference before building out a deeper guide.

Malamar first belongs to Generation Vi. Malamar does not have a longer evolution chain recorded in the current local data. Its strongest listed base stat is Attack, which helps show where it naturally fits when comparing Pokémon by role. Its abilities can include Contrary, Suction Cups and Infiltrator, giving players useful options when comparing forms, movesets and team roles. The sections below are generated from the local Pokémon database and can be expanded later with matchup advice, best games to use it in, notable appearances and more detailed strategy notes.

Malamar at a glance

Type
DARKPSYCHIC
Weak to
BUG4×FAIRY2×
Best base stat
Attack — 92
Abilities
Contrary, Suction Cups, Infiltrator (Hidden)
Evolution
Final stage or no evolution data
Height
1.5 m
Weight
47.0 kg
Generation
Generation Vi
Growth rate
Medium
Capture rate
80
Base happiness
70

Base stats

Hp86
Attack92
Defense88
Special Attack68
Special Defense75
Speed73
Total482

Type effectiveness

Damage taken when Malamar is hit by each type:

Very weak to

BUG4×

Weak to

FAIRY2×

Immune to

PSYCHIC0×

Based on Dark / Psychic typing. Abilities may modify these matchups.

Evolution family

Level 30
Selected game context

Pokémon Gold and Silver