Mantine

Mantine official artwork
#0226

Mantine

Kite Pokémon

WATERFLYING

If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet.

Mantine is No. 0226 in the National Pokédex and is listed here as a Water and Flying-type Kite Pokémon. If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet. This page brings together its key game data, including typing, abilities, base stats, evolution details, forms, Pokédex entries and moves, so it can be used as a quick reference before building out a deeper guide.

Mantine first belongs to Generation Ii. Mantine does not have a longer evolution chain recorded in the current local data. Its strongest listed base stat is Special Defense, which helps show where it naturally fits when comparing Pokémon by role. Its abilities can include Swift Swim, Water Absorb and Water Veil, giving players useful options when comparing forms, movesets and team roles. The sections below are generated from the local Pokémon database and can be expanded later with matchup advice, best games to use it in, notable appearances and more detailed strategy notes.

Mantine at a glance

Type
WATERFLYING
Weak to
ELECTRIC4×ROCK2×
Best base stat
Special Defense — 140
Abilities
Swift Swim, Water Absorb, Water Veil (Hidden)
Evolution
Final stage or no evolution data
Height
2.1 m
Weight
220.0 kg
Generation
Generation Ii
Growth rate
Slow
Capture rate
25
Base happiness
70

Base stats

Hp85
Attack40
Defense70
Special Attack80
Special Defense140
Speed70
Total485

Type effectiveness

Damage taken when Mantine is hit by each type:

Very weak to

ELECTRIC4×

Weak to

ROCK2×

Resists

FIRE½×WATER½×FIGHTING½×BUG½×STEEL½×

Immune to

GROUND0×

Based on Water / Flying typing. Abilities may modify these matchups.

Evolution family

Selected game context

Pokémon Gold and Silver

Pokédex entries

GameEntry
Gold

As it majestically swims, it doesn't care if REMORAID attach to it for scavenging its leftovers.

Silver

Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.

Level-up moves

LevelMoveTypePowerAccuracy
1BubbleWATER40100
1TackleNORMAL40100
10SupersonicNORMAL—55
18Bubble BeamWATER65100
25Take DownNORMAL9085
32AgilityPSYCHIC——
40Wing AttackFLYING60100
49Confuse RayGHOST—100