Hitmonchan

Hitmonchan official artwork
#0107

Hitmonchan

Punching Pokémon

FIGHTING

Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

Hitmonchan is No. 0107 in the National Pokédex and is listed here as a Fighting-type Punching Pokémon. Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn. This page brings together its key game data, including typing, abilities, base stats, evolution details, forms, Pokédex entries and moves, so it can be used as a quick reference before building out a deeper guide.

Hitmonchan first belongs to Generation I. Hitmonchan does not have a longer evolution chain recorded in the current local data. Its strongest listed base stat is Special Defense, which helps show where it naturally fits when comparing Pokémon by role. Its abilities can include Keen Eye, Iron ♀ist and Inner ♀ocus, giving players useful options when comparing forms, movesets and team roles. The sections below are generated from the local Pokémon database and can be expanded later with matchup advice, best games to use it in, notable appearances and more detailed strategy notes.

Hitmonchan at a glance

Type
FIGHTING
Weak to
FLYINGPSYCHICFAIRY
Best base stat
Special Defense — 110
Abilities
Keen Eye, Iron ♀ist, Inner ♀ocus (Hidden)
Evolution
Final stage or no evolution data
Height
1.4 m
Weight
50.2 kg
Generation
Generation I
Growth rate
Medium
Capture rate
45
Base happiness
70

Base stats

Hp50
Attack105
Defense79
Special Attack35
Special Defense110
Speed76
Total455

Type effectiveness

Damage taken when Hitmonchan is hit by each type:

Weak to

FLYINGPSYCHICFAIRY

Resists

BUG½×ROCK½×DARK½×

Based on Fighting typing. Abilities may modify these matchups.

Evolution family

Level 20
Level 20
Level 20
Selected game context

Pokémon Gold and Silver

Pokédex entries

GameEntry
Gold

Its punches slice the air. However, it seems to need a short break after fighting for three minutes.

Silver

Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

Level-up moves

LevelMoveTypePowerAccuracy
1Comet PunchNORMAL1885
7AgilityPSYCHIC
13PursuitDARK40100
26Fire PunchFIRE75100
26Ice PunchICE75100
26Thunder PunchELECTRIC75100
32Mach PunchFIGHTING40100
38Mega PunchNORMAL8085
44DetectFIGHTING
50CounterFIGHTING100