Hitmontop

Hitmontop
Handstand Pokémon
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Hitmontop is No. 0237 in the National Pokédex and is listed here as a Fighting-type Handstand Pokémon. It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground. This page brings together its key game data, including typing, abilities, base stats, evolution details, forms, Pokédex entries and moves, so it can be used as a quick reference before building out a deeper guide.
Hitmontop first belongs to Generation Ii. Hitmontop does not have a longer evolution chain recorded in the current local data. Its strongest listed base stat is Special Defense, which helps show where it naturally fits when comparing Pokémon by role. Its abilities can include Intimidate, Technician and Steadfast, giving players useful options when comparing forms, movesets and team roles. The sections below are generated from the local Pokémon database and can be expanded later with matchup advice, best games to use it in, notable appearances and more detailed strategy notes.
Hitmontop at a glance
- Type
- FIGHTING
- Weak to
- PSYCHIC2×FAIRY2×
- Best base stat
- Special Defense — 110
- Abilities
- Intimidate, Technician, Steadfast (Hidden)
- Evolution
- Final stage or no evolution data
- Height
- 1.4 m
- Weight
- 48.0 kg
- Generation
- Generation Ii
- Growth rate
- Medium
- Capture rate
- 45
- Base happiness
- 70
Type effectiveness
Damage taken when Hitmontop is hit by each type:
Weak to
Resists
Based on Fighting typing. Abilities may modify these matchups.
Evolution family
Pokémon Gold and Silver
Pokédex entries
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Level-up moves
| Level | Move | Type | Power | Accuracy |
|---|---|---|---|---|
| 1 | Rolling Kick | FIGHTING | 60 | 85 |
| 7 | Focus Energy | NORMAL | — | — |
| 13 | Pursuit | DARK | 40 | 100 |
| 19 | Quick Attack | NORMAL | 40 | 100 |
| 25 | Rapid Spin | NORMAL | 50 | 100 |
| 31 | Counter | FIGHTING | — | 100 |
| 37 | Agility | PSYCHIC | — | — |
| 43 | Detect | FIGHTING | — | — |
| 49 | Triple Kick | FIGHTING | 10 | 90 |
